turboturbo

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# Interview

Interview with Vadym Potapenko for GBC Time

In this insightful interview with GBC Time, our sales manager Vadim Potapenko delves into the evolving landscape of the gambling industry, offering a unique perspective on the trends shaping its future. He also shares his thoughts on the innovative Turbo Games offerings, highlighting how they are poised to meet the demands of a rapidly changing market.

Please give us some details about your company, how long have you been in the market? What markets do you operate in? Turbo Stars is a multi-product iGaming ecosystem providing high-quality online casino and sportsbook solutions worldwide. Three of our stars – Turbo Games, Turbo Sportsbook and Turbo Platform combine over 6 years of experience in the iGaming sphere. Our core audience is in Latin American countries, with a significant presence in Europe and India. We’re also seeing growing interest in our products across Africa and partly in Asia.

What are the top features and tools Turbo Games used in iGaming content development in 2024? Are there any specific trends that are followed by the majority of players worldwide?

The Turbo Games team knows the importance of standing out in the competitive iGaming market and surprising players, that’s why we’ve developed several innovative games this year. First of all, I would like to highlight the Multiplayer Mines release. This is the first P2P Mines game in fast casino games development, where several users can participate in one round. Players can also see the opponent’s choice or copy bet!

I also can’t miss our latest release, Donny King. This game is based on millennials’ nostalgia for retro gaming consoles. The mechanic is quite simple, with only a few buttons, but the console format opens the door for a series of games in this classic style.

Do you consider the GEO factor while developing iGaming products? How may this affect the final outcome? Turbo Games are very popular in LATAM, at the moment most of the revenue income comes from this region. We carefully consider regional preferences and the needs of our partners. In our case, the GEO factor makes it possible to rethink existing games and of course, this approach influences user loyalty.

For example, we made a custom game called Crash X Football Edition. It builds on the classic Crash X mechanics, where a rocket flies through space, but in this version, the player controls a soccer ball instead of a rocket. This game is available on all partner platforms, but has become a hit in Brazil.

I would also like to highlight our branding cooperation with Aposta Ganha. Turbo Games team created an amazing Mines Aragon game for this casino. We took the classic game mechanics of Mines and complemented it with a distinctive design with a horse and branded colors of the gaming platform. This game is designed specifically for partnership cooperation.

What are your most popular slots/games? It seems that Crash, along with other games based on this mechanic, continues to be the most popular offering from Turbo Games and in the fast games casino market. Players worldwide love the thrill of holding their breath in anticipation of a big win or a crash.

Mines-based games are also very popular, likely due to our diverse range of offerings: from the classic Mines game to variations like Book of Mines, 1Tap Mines, Multiplayer Mines, and others inspired by this mechanic.

Since we found out what makes slot gaming popular among consumers, what can mess it up? What are the most common mistakes casino gaming developers can make? I won’t stop repeating that making a game overly complex often makes it boring for the player. Many newcomers to the iGaming market try to impress users with complex mechanics, flashy designs, NFT integration, and more. Instead of focusing on marketing or research, they end up creating a product that users might not be ready for. Just look at the Telegram mini apps market as an example. Some products there have bright designs, but their popularity lies in the simplicity of the ‘tap the screen’ mechanic.

What are the primary goals Turbo Games is setting up for the rest of 2024? Our main goal is to become more recognizable with the Turbo Games all over the world, so this year we want to improve awareness of our products. More specifically, we want to launch a kind of “personal account” for Turbo Games players, where they will be able to see their progress in games and compare themselves with other players.

What kinds of products did the company showcase during the SIGMA and SBC events? At conferences, we consistently showcase our three core products: Turbo Games, Turbo Sportsbook, and Turbo Platform. With Turbo Stars as our unifying brand, it’s essential to demonstrate that we can meet any need – whether it’s creating branded games based on our mechanics or developing a complete iGaming platform with sportsbook integration. We are looking for equally motivated partners to grow and succeed together!

GBC Time

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Interview with Vadym Potapenko for GBC Time

In this insightful interview with GBC Time, our sales manager Vadim Potapenko delves into the evolving landscape of the gambling industry, offering a unique perspective on the trends shaping its future. He also shares his thoughts on the innovative Turbo Games offerings, highlighting how they are poised to meet the demands of a rapidly changing market.

Please give us some details about your company, how long have you been in the market? What markets do you operate in? Turbo Stars is a multi-product iGaming ecosystem providing high-quality online casino and sportsbook solutions worldwide. Three of our stars – Turbo Games, Turbo Sportsbook and Turbo Platform combine over 6 years of experience in the iGaming sphere. Our core audience is in Latin American countries, with a significant presence in Europe and India. We’re also seeing growing interest in our products across Africa and partly in Asia.

What are the top features and tools Turbo Games used in iGaming content development in 2024? Are there any specific trends that are followed by the majority of players worldwide?

The Turbo Games team knows the importance of standing out in the competitive iGaming market and surprising players, that’s why we’ve developed several innovative games this year. First of all, I would like to highlight the Multiplayer Mines release. This is the first P2P Mines game in fast casino games development, where several users can participate in one round. Players can also see the opponent’s choice or copy bet!

I also can’t miss our latest release, Donny King. This game is based on millennials’ nostalgia for retro gaming consoles. The mechanic is quite simple, with only a few buttons, but the console format opens the door for a series of games in this classic style.

Do you consider the GEO factor while developing iGaming products? How may this affect the final outcome? Turbo Games are very popular in LATAM, at the moment most of the revenue income comes from this region. We carefully consider regional preferences and the needs of our partners. In our case, the GEO factor makes it possible to rethink existing games and of course, this approach influences user loyalty.

For example, we made a custom game called Crash X Football Edition. It builds on the classic Crash X mechanics, where a rocket flies through space, but in this version, the player controls a soccer ball instead of a rocket. This game is available on all partner platforms, but has become a hit in Brazil.

I would also like to highlight our branding cooperation with Aposta Ganha. Turbo Games team created an amazing Mines Aragon game for this casino. We took the classic game mechanics of Mines and complemented it with a distinctive design with a horse and branded colors of the gaming platform. This game is designed specifically for partnership cooperation.

What are your most popular slots/games? It seems that Crash, along with other games based on this mechanic, continues to be the most popular offering from Turbo Games and in the fast games casino market. Players worldwide love the thrill of holding their breath in anticipation of a big win or a crash.

Mines-based games are also very popular, likely due to our diverse range of offerings: from the classic Mines game to variations like Book of Mines, 1Tap Mines, Multiplayer Mines, and others inspired by this mechanic.

Since we found out what makes slot gaming popular among consumers, what can mess it up? What are the most common mistakes casino gaming developers can make? I won’t stop repeating that making a game overly complex often makes it boring for the player. Many newcomers to the iGaming market try to impress users with complex mechanics, flashy designs, NFT integration, and more. Instead of focusing on marketing or research, they end up creating a product that users might not be ready for. Just look at the Telegram mini apps market as an example. Some products there have bright designs, but their popularity lies in the simplicity of the ‘tap the screen’ mechanic.

What are the primary goals Turbo Games is setting up for the rest of 2024? Our main goal is to become more recognizable with the Turbo Games all over the world, so this year we want to improve awareness of our products. More specifically, we want to launch a kind of “personal account” for Turbo Games players, where they will be able to see their progress in games and compare themselves with other players.

What kinds of products did the company showcase during the SIGMA and SBC events? At conferences, we consistently showcase our three core products: Turbo Games, Turbo Sportsbook, and Turbo Platform. With Turbo Stars as our unifying brand, it’s essential to demonstrate that we can meet any need – whether it’s creating branded games based on our mechanics or developing a complete iGaming platform with sportsbook integration. We are looking for equally motivated partners to grow and succeed together!

GBC Time

# Interview

Interview with Vadym Potapenko for CasinoMaestro.org

Here's a fresh piece with the Head of Sales, Vadim Potapenko. CasinoMaestro.org has asked our sales wizard a couple of intriguing questions.

Can you briefly introduce yourself and your role in the Turbo Games company? Hello, my name is Vadim, I am the Head of Sales at Turbo Games. I joined the company during its early days when it was relatively unknown. Through years of networking and creating friendships, we have successfully expanded our games to over 500 iGaming platforms. This first-hand experience allows me to confidently discuss our product and its evolution.

The iGaming market is highly competitive. How does Turbo Games differentiate itself and gain a competitive edge? I think our key strength lies in our flexibility to adapt swiftly to changing market needs. During the transition from a startup to a well-known product, there's a chance to experiment with diverse strategies and concepts to discover your unique niche. At Turbo Games, we actively use this approach in our game development process. One month we can make a release with a sexy woman game, another with bright crystals, the third with cartoon characters. This allows Turbo Games to offer partners different marketing opportunities. Such a strategy not only enables us to understand our audience better but also facilitates competitive analysis to stay ahead in the market.

What unique solutions and services does your company provide to gaming operators? The Turbo Games team prioritizes personalized interactions with our partners. Whenever a casino operator approaches us with a request for a distinctive promotion featuring branded game streams or a tournament, we make it a point to fulfill their needs. Individual and close communication with each partner provides full interaction with gaming platforms, accordingly improves our interaction with the target audience and increases the profitability of both businesses.

What role do you see emerging markets like Latin America, Africa and Asia playing in the future growth of the online gambling industry? After my recent trip to Brazil, I've been reflecting a lot on the potential of the region. I believe Latin America holds great promise, especially for new game providers looking to reach their audience's attention. Similar opportunities arise in Africa. Obtaining inexpensive and quick licenses enables operators to enter these markets legally and at a lower cost compared to Europe. If we talk about Asia, as for me, there should be a specific product targeted at this audience. Here we need to study more the market, the behavior of players and the interests of the audience.

Partnerships and consolidation have been major trends. When considering partnerships, what key factors do you evaluate? I have been working in the iGaming industry as a sales manager for a long time, so the main criterion is the willingness of the person “on the other side” to communicate and interact. For me, this is a key indicator of successful cooperation from the moment of discussion to the moment of integration. You can’t just sell games and not think about how further cooperation will be built. The human factor has a profound impact on our work, requiring careful consideration of our potential partners.

What advice would you give to someone looking to launch a new iGaming operator or games provider today? What pitfalls should they avoid? As for games, there is no need to create a complex product. The simpler the games are for the user, the easier it will be to get your audience of players. Of course, it’s worth looking for new mechanics, characters and marketing moves, but the gameplay doesn’t need to be complicated. This is probably the biggest mistake of newcomers to the iGaming market. New casino operators must prioritize allocating a budget for prompt payout of winnings and delivering excellent customer support. These are main factors in determining the success of a new product in our niche. Quality service and swift transactions resonate deeply with players, encouraging return visits and enjoyable passtime spent.

# Interview

Game providers are very careful with innovations: an interview with PR manager

Gambling is not just about playing a game with lady luck, it’s also about choosing what to play and from where to play. In this regard, the Turbo Games team gave a detailed interview to the Gambling ‘N Go. We talked about games, gambling industry trends, the impact of cryptocurrencies and innovations on the entertainment industry.

1. Hi Kateryna, can you talk about your background and your journey to becoming the PR & Event manager of Turbo Stars?

Kateryna: My journey in iGaming smoothly flowed from the cryptocurrency industry. I began to work closely with crypto projects as a marketer and content specialist. Later, in 2019, I helped build marketing for a crypto casino. I find the dynamic interaction between these industries exciting! My experience in promoting crypto helps a lot in marketing for gambling projects. Consequently, I became integrated into the Turbo Stars universe.

2. The iGaming market is highly competitive. How does your platform/company differentiate itself and gain a competitive edge?

Kateryna: Our company is mostly known in the industry because of the instant games provider — Turbo Games. However, the value proposition of Turbo Stars is to provide fast & high-quality casino solutions from scratch. This means that we can launch a gambling platform with a sportsbook and games in a short time without losing the quality of the content. We have a very driven team that understands that the success of other businesses determines our success. With this approach, we can afford not to pay for advertising our services, but simply get feedback from colleagues in the industry. This will be enough to keep the entire team constantly busy with work.

3. Responsible gambling is an increasingly important focus. What measures does your company take to promote responsible gambling practices?

Kateryna: Responsible gaming is a social responsibility of every iGaming industry participant, especially business giants. We need to talk about responsibility and remind everyone that casino entertainment is not only about fun but also about the need to stop in time or help those who find it difficult to stop. Little depends on Turbo Games, a young gaming provider integrating into the iGaming platforms worldwide. However we consistently discuss responsible gaming internally, support partner platforms’ initiatives, and utilize social media posts to raise awareness about this important point.

4. How important is innovation in game development, bonusing, and gameplay experiences to stay competitive? What are some recent innovations you’re excited about?

Kateryna: In my opinion, the iGaming industry is not as innovative as it could be. Several prominent brands are staying current and exploring innovations such as AI, NFTs, as well as game and tournament mechanics. Nevertheless, this is not a key indicator of competitiveness.

If we are talking about game development, the user likes what is familiar to him. He/She likes when there is 1 button and the opportunity to get a jackpot. When we add achievements, complex graphics, different settings, the user’s interest drops. Therefore, game providers are very careful with innovations and players need a little time to evaluate various of them. The last thing I liked was the in-game streams in the Aero game from Turbo Games. Usually, streams are held on YouTube or Twitch. But when the stream window opens during the game, it becomes part of your entertainment. It’s even cooler when you play and the host comments on your bets.

5. Esports betting is an rapidly growing verticals. What opportunities and challenges do you foresee in this space?

Kateryna: One of our products, Turbo Sportsbook, directly grew out of eSports software, so this question is quite close to our company. First of all, it is worth noting that eSports culture has become more widely accepted and recognized as a form of entertainment. In 2023, the eSports market reached a size of $1.72 billion, indicating the importance of understanding the behaviors, interests, content preferences, and humor of eSports fans. Building communities deserves special focus, as socialization and interaction, along with the sharing of opinions and experiences, are poised to become the currency of the future. It’s worth strategizing how to unite eSports enthusiasts and effectively engage them.

6. What impact do you think crypto and blockchain technology will have on online gambling payments and operations going forward?

Kateryna: The increasing prevalence of cryptocurrencies and blockchain technologies in economics, politics and society has predicted an impact on the iGaming industry. Nowadays the casino sphere is experiencing a significant impact from cryptocurrency adoption, positioning crypto as a promising payment method. Indeed, сryptocurrency enables players from around the world to participate in online gambling without being restricted by traditional banking systems. As well as crypto cost savings for both players and operators, making gambling more affordable and profitable. Crypto and blockchain technology will drive the creation of innovative gaming platforms, introducing unique features such as provably fair gaming, decentralized betting protocols and peer-to-peer gambling, providing players with increased transparency and autonomy.

# Interview

From Account to Project Manager: interview with Olha Kravchenko

Meet our star Olha! She shared her fascinating story about the transition from one position to another in Turbo Stars company.

Where did you start your way?

I studied chemistry and worked in a lab, but didn’t like the lab coat and test tubes. And finally one day I just found myself in tears. After researching I found an Account Manager position, which I thought would suit me well. So after taking courses, I landed myself the job.

How did you get into iGaming? What kind of emotions does this field evoke in you?

I stumbled into this market by chance. Now I'm thrilled as my journey has exceeded my expectations.

What inspires you in your work, and where do you get your motivation?

I find inspiration in the products I work on and the people I work with. Collaborating with talented individuals on exciting projects motivates me and boosts my productivity.

How do you analyze what can be improved at work?

I reflect on completed tasks to identify areas for improvement and value feedback from others.

Recently you attended a conference in Dubai. What was most memorable for you?

It was surprisingly exciting to see the measure of the conference and I enjoyed meeting the clients I’d corresponded with for almost a year. And the impressive Pin-Up stand and large turnout caught my attention.

How do usually rest and recover?

Sewing clothes brings me a sense of calmness, I enjoy the challenge of transforming unusual materials into something wearable, preferring to use yellow suede, pink fur, and leopard denim. Also, I enjoy workouts in the gym and a beer to fill up my energy 😄

What made you change your career?

I recently found myself frustrated, so my company kindly offered me a few options. After a lot of thought, I finally made my decision

What do Account and Project Managers roles have in common?

Communication is a key role in both project and account management positions. I prioritize the needs of my team over those of the client. While making the client happy is essential, it cannot be achieved without a content and motivated team! So I am here for that!

We hope this interview was interesting and inspiring for you!

# Interview

Interview with Vadym Potapenko at SIGMA Europe

Hi Vadim, we are delighted to meet you again here in Malta. We interviewed you in the past when you were working for another company and now you are here with a new adventure: Turbo Games! How are things going?

All good, thank you. Malta is super busy, as usual. This year with a new company it’s a new challenge and new much bigger opportunity for me personally, and I’m glad to be a part of such a great team. For the last 9 months, we’ve grown a lot; of course, we’re still very small in terms of iGaming, although we’re launching new partners, we’re expanding new markets. ** SiGMA and Malta are the perfect combinations and the ideal destination for the global gambling industry. How were the days of this unmissable Maltese week?**

I hope everyone who attended SiGMA this year will agree with me, - it was the best expo by SIGMA; well done with the companies, stands and the show overall. Weeks after, it is still a challenge to reach the people from the exhibition; everybody is busy!

Turbo Games is an innovative start-up created with the idea of revolutionizing and surprising the global industry. What are the bases and principles on which this important business project is based?

Having a super-experienced team, we deliver new content the way no one did. And we do our best to merge casino games with betting and instant games altogether. Basically to provide a fun product for operators. And everything is based on provably fair mechanics.

Provably fair gaming solution is a big step up from the traditional casino environment! Could you explain better what we are talking about?

It’s a simple tool, where a player can check the fairness of each round or spin or rocket launch. And be sure you don’t have abuse or fraud as a player.

What are currently the most successful games in your portfolio, and what is ready to be released in the coming months?

For now, it’s a trio of CrashX, TurboMines and LimboRider. We have our newest release: Dogs’ Street, which we hope will be the next hit. If this game is not for you, we still have a lot of ideas for future releases. ** What is your favourite product - “Made in Turbo Games”? Why do you love it?**

If we’re talking about a product, then I like all games to the same extent; every game has something special, maybe because I saw how they were born and developed:) And if we talking about the company itself, I have to tell you that we have the best team, and people are the best “thing made by Turbo” :)

War and market developments: how has business - both B2B and B2C - changed in recent months, and how will it change again due to the current situation in Ukraine and the rest of Europe?

I see a big support from other companies since we’re from Ukraine, and it’s always great to feel that. Although we don’t take advantage of it or use it to sell our product. I have to be sure, that people start partnerships with us because we’re a great product in the first place. Overall iGaming business is growing and growing fast, so we’re using a lot of opportunities, new features or new ideas to succeed in the market.

In which markets do you operate, what are Turbo Games certifications, and in which areas of the world are you ready to expand your business?

So right now, we’re presented at many Easter European brands, and Latin American, and we’re building up relationships with African and Asian operators. I’m sure you will see us on some big brands soon across the world. We’re certified with iTechLabs and we’re going to have BMM certifications. As for the countries - stay tuned; we will make new announcements.

Future and new projects! What are the next milestones you would like to achieve with your company, and what are the next fairs in which we will be able to meet Turbo Games?

Milestones everywhere: new games, new partners and new licenses. Come to our stand at ICE London and you will see our biggest update!

The interview was conducted by The Betting Coach

# Interview

Hold on tight, the future is ‘Turbo’ charged!

There is always a hint of excitement when any new kid arrives on the block. They can bring a freshness to proceedings, adding something different and, hopefully, exciting. Such is clearly the case with Turbo Games. Headquartered in the Estonian capital of Tallinn, this young studio is approaching the end of only its second year and has already captured the hearts of players and multiplied the revenues of partners.

Head of Sales at Turbo Games is Vadim Potapenko. Not exactly a ‘new kid on the block’ himself, Vadim spent six years heading up sales at Slotegrator before embarking upon this turbo-charged adventure, and so is perfectly placed to bring readers up to speed with what this exciting studio is all about.

Future-oriented game provision

“Turbo Games is a future-oriented provider of cutting-edge gaming products based on the Provably Fair algorithm. Players of our games can be assured of total transparency in every round of the game. Our first game, CrashX, was launched in February 2021. Since then, we have released one new game each month and are now live with 16 games across more than 50 online brands.”

‘Provably Fair’ Games

For those who do not know, the mechanisms behind ‘provably fair’ games are facilitated by cryptographic hashing algorithms. Most commonly, these are random strings of numbers – known as ‘seeds’ – generated by both the server of the gaming site and the player’s hardware device. The great advantage of the provably fair algorithm over traditional mechanisms is that it enables the player to verify the fairness of the game through a publicly available checker. The difference is simplicity and control

This all sounds great, but what we really want to know from Vadim, is what makes Turbo Games different?

“This is easy to answer, it is the games themselves. In addition to provably fair mechanics, our games offer dynamic volatility. This means that players decide which wins they want to play for. Plus, our games are not slots, our core game types are Сrash games (CrashX, CrashX Football Edition, Limbo Rider), Mines games (Mines, Turbo Mines, Bayraktar) and Wheel of Fortune games (Neko, JavelinX).

“The updated CrashX game with double bets, players levels and the Mines games are enjoying particular market impact. The reasons for this are the simplicity and the feeling of control. Players choose tabs with no Mines under them and choose when to cash out. The ability to invent your own strategies and try new tactics is the best thing about our games. They are simple and yet players can exercise greater control.”

Crash games and beyond

“Crash games deliver drama and excitement, but are also simple, with the same mechanics. Players place a bet and follow a coefficient that rises from x1 to infinity. They must then cash out before their rocket crashes. They can cash out at x1.5 or you choose to hold with the rocket until x2500. They choose their own strategy and test their own nerves!

“We are also seeing great interest in our Turbo Mines game and also Turbo Plinko from our most recent releases. And, of course, we have more new mechanics in mind that we will launch soon, so stay with us!”

Continuing to look ahead, Vadim also has an optimistic outlook when it comes to cryptocurrency usage and other payment trends.

“As we can see, crypto is becoming increasingly popular everywhere as more people begin to understand its potential. Should major nations decide to launch their own cryptocurrencies, such as a digital euro, for example, then the entire concept would create an even bigger wave for new players and even greater popularity and opportunity for cryptocurrencies within the gambling industry.”

The challenges that lie ahead

Knowing that our role as commentators is to speculate and forecast, especially in an industry as fast-moving as ours, so we asked Vadim for his thoughts on the challenges that lie ahead. And interestingly, his focus is on formality as much as creativity.

“More and more countries are putting local licences in place and requiring providers to comply with localised guidelines. So the only challenge is to secure licences for each country. And this is only up to the providers, you either have fair RNG or you don’t. And we do, so our task now is to confirm this with every country in which we chose to do business.”

“In terms of focusing on the product landscape, and the competition, I see the iGaming business as a single entity, with everyone playing their part and influencing the greater whole. We respect the work of all our partners and also our competitors, we evolve and grow together.

And for the remainder of 2022, for Turbo Games this will mean four more new games and many new live operator partners, taking our total to more than 100, and we invite everyone who is interested in joining us on this turbo-charged journey to come find out more at SiGMA Europe in Malta!”

The interview was conducted by Global Gambling News

# Interview

Interview with Ksenia Igolkina, Lead Designer at Turbo Games

What types of games does Turbo Games` portfolio include? Why this kind, not another one? Turbogames are the so-called “PROVABLY FAIR” games. This kind of game is based on technology that allows the player to make sure that the results are genuine and honest. In other words, this is simple mathematics in the "wrapper" of an entertaining game. That's what I like - playing such games gives a player a chance to touch pure luck. "Environmentally friendly luck" - I would say so. At Turbo Games, we have created several games based on very popular and familiar mechanics - like Mines, Crash, Limbo and so on. At the same time our portfolio has games for every taste - and this is the uniqueness of our selection of games.

With so many games out there, what differentiates Turbo Games from the rest of iGaming content providers?

As a designer, I would say that we are different, because we have a special visual character. We are bold, bright, we are like a fresh breeze. We are assertive and even a bit aggressive. But this is our point. We are not afraid to be misunderstood - because our players are thinking people who want to be on the wave and are open to new things. And, I'll tell you a secret - luck loves such people.

**What are the key guidelines that you follow when designing a new game? Do real life events influence your choice of elements or general idea of the game? **

In the process of designing, we try to adhere to certain algorithms and not go beyond the given UI / UX design, as we have earned a good audience on our first games, and we try not to change UX much from game to game. It should be “comfortable ” in each of our games, so that our players can quickly figure out familiar features. At the same time, we try to use more and more new ideas and embody them graphically. Here we work as a team. We generate ideas, discuss, look for references, and come up with a “plot”. This is great. We have a great team - and everyone from project managers to programmers and testers are super creative people. Therefore, we get such cool games. Sometimes ideas are just in the air, sometimes we get inspired by something... it's always a creative process.

How do you manage to create exciting games for the players? Where do you get inspiration from?

I have a whole collection of completely different pictures on Pinterest - which are not united by a common idea at all, at first glance. But, this is my “chest” with ideas for Turbo Games. I like to start with history. For example, when we came up with our game "Hamsta" - at first it was a hamster who runs around a wooden wardrobe with supplies and steals jam ... at the end, this idea grew into a radioactive cyber-hamster that digs holes in a post-apocalypse and collects various items .

Could you tell us a bit more about current trends? What makes a game successful nowadays?

I think it's definitely important to keep up with new design trends, or marketing, or... just keep up with the news, after all. Games are a very emotional thing, so in order to do something that will cause a response from the user, it must correspond to his/her thoughts today. This is not easy to follow. But we do our best. At the same time, many factors must be taken into account - to make the design not only beautiful for today, but so that it does not become outdated quickly. At the same time, it is necessary to respond to the demands of the public. Furthermore, trends scan the global geopolitical landscape and remind people what is going on in the world through different channels. As Ukrainians, we filled the duty to create military games as Bayraktar & Javelin and to use them as the instruments for transmitting the current Ukrainian reality of cruel unprecedented war to our global audience. So, with the help of the product Turbo Games makes its contribution to support our Homeland in 2 ways:

  • by forming the conscious understanding of the true picture of russian invasion into Ukraine;
  • by attracting the attention of the global community that all the world should be involved to stop this madness. On such a wave we created the game Bayraktar inspired by one of the drones that the Ukrainian military forces use on the battlefields. After it our rating just soared! Therefore, to be successful it is needed to be in & to set trends that have a big sense close to your users` feelings and wishes right now.

What Turbo game do you consider the most successful from a designer's point of view? Why?

I really love Mines. We decided to make them in neomorphism style - that's why the game looks very modern, "tactile" and as clear as possible. A player wants to play it because the effect of "soft buttons" and pleasant clicks is created. In fact, our Mines are practically an anti-stress game. I also love Neko. There is a very cute cat and a very "delicious" environment.

How much time does it take to draw 1 instant game? Do you do it alone?

For over a year I had been drawing the game alone. Now we have 2 designers in our team. As we have an age gap this helps us to cover trends and preferences of different generations. Furthermore, the basis for the development of any game is collective expertise of all the team. What concerns development - well, all games are born in different ways, from a month to three. Depends on the working load.

Finally, what can we expect in the future from TurboGames?

We have extensive plans. But you can be sure - they will be very nicely implemented and it will be a pleasure to play them!

Interview was conducted by Maiia Skrynnik

# Interview

Meet the Slots Creators – Turbo Games’s Vadim Potapenko Interview

Tell us a bit about yourself. What makes you, you; and why have you chosen to work at Turbo Games?

Sure, I’m more than 8 years in the iGaming business and really like this industry. Otherwise, why would I do this for so many years? :) To be honest, I was super glad to join TurboGames, since I met the team, saw the product and vision - and realized that it’s an opportunity that I should take.

We love big wins, so can you please let us know the top 3 winnings ever paid by Turbo Games?

Sure, who doesn’t? I saw x200 in Mines and x190 in Crash X, that was awesome! Waiting when someone will break the records. So, players are highly welcome to show their skills. Our games are available at: Bitcasino, Sportsbet, Parimatch, Rajabets, CSGO500, Casobet, Betflip, Privatebet.

You have an impressive game portfolio, can you name the best three of them ever released by Turbo Games?

Yeap, my top 3 will be Mines, Fury Stairs, DiceTwice. Of course, I like our latest release of Ball&Ball game but my real favorite will be our future game. I can say that its context is the latest events in the world, keep following @TurboGames and experience on your own.

2021 was a challenging year for all of us. Even so, Turbo Games had multiple releases. Which slot takes the 2021 title of the best Turbo Games release?

Compared to the events that are taking place now in our Homeland Ukraine because of the russian bloody invasion, 2021 - was the prime time for all of us, for the country and even for the world. We keep doing our best to grow and develop the company even in such unstable times when every minute is a gift.

As Turbo Games was launched in the beginning of 2021, so, the previous year was a successful start for us. I would nominate the first game Crash as the best TurboGames release because of its growing demand from the very beginning until now.

Looking to the future, what is the next big release Turbo Games is planning?

As I said, we have been developing a special game based on the context of the Russian war, other details can be discussed after its release. Furthermore, we have a tight pipeline for upcoming games until the end of year. So I can guarantee there will be a game for everyone.

In a market with hundreds of game studios, what would you say is TurboGame’s biggest differentiator?

We bring something new to the iGaming assortment: minimalistic themes and something that everyone knows from their childhood - casual games. And if we are talking about numbers, we have more than 15k bets made by one player. It's because of the game theme that has the highest percentage of retention.

How can you tell if an online slot is going to be a hit or not?

You never know. The same principle works for songs or movies. Mostly, results are unexpected. The main rule is - if you have passion, goal and you do your best to create something good that people will enjoy and have fun - then it will be a hit anyway.

Switching our attention to casinos, with so many options out there, can you let us know which are your top 3 casino preferences?

Well, to be honest, I never play to win :) The best game experience is to play for a long time, and the perfect scenario is to have a deposit that I can easily lose, get a proper win streak, up to x8-x10 from a deposit. And after losing it all, as you saw in the movie «The Gambler» with Mark Wahlberg. That’s why I don’t need any «fast withdrawals» or «welcome bonuses» :D

Did you use to play slots before entering the iGaming industry? Can you share with us your biggest win on an online slot?

Something like x400 in Wild Shark (Amatic) and x1200 in Money Train (Relax).

What are your hobbies?

Everything related to cars.

What has been your biggest challenge and your most significant success in the gambling industry?

All these stories are under NDA :) Most important is the new ones that you will see from the company's announcements!

If you weren’t in the gambling industry, what other industry would you want to work in? I can’t even imagine this!

Interview was conducted by Slots Calendar

# Interview