Halloween Season: Vortex Halloween Is Live and TAPinata Puts On a Costume
Two Halloween titles from Turbo Games: Vortex Halloween, a standalone crash game available now, and TAPinata in a seasonal skin from 1 October to 9 November.
A seasonal shelf is the easiest shelf to fill. Halloween is the one date in the calendar where players go looking for themed games on their own, and operators who build the category early capture that search. Turbo Games has two titles for it: one standalone Halloween release that is live right now, and one familiar game putting on a costume for the season.
Vortex Halloween is a standalone title, available for integration today. It is the Vortex your players already know, moved into a Halloween world: the same multiplier ring, the same provably fair round, RTP 96%. Because it ships as its own game ID (vortexhalloween), it can sit in a Halloween category without touching anything else in your lineup.
TAPinata takes the other route. From 1 October to 9 November it runs in a Halloween skin, and the visual update is on our side. Mechanics, RTP (95–96.4%) and the game ID (tapinata) stay exactly the same, so nothing needs re-integrating: swapping the thumbnail is all it takes. A game players already recognise moves into a themed block more easily than a brand-new title, which is why the two work well side by side.
Halloween thumbnails for Vortex Halloween are in the asset pack now; the TAPinata set lands with the skin on 1 October. Both games run on one API for operators, with promo assets and enablement in the Client Area. We are publishing this early so there is time to plan the seasonal category before the traffic arrives.
